For the painting: I feel like everything is fighting for my attention. For example, the fin at the back beside his head. It comes forward too much and looks like it is coming from the side of the monster's mouth. Also the bottom teeth feel kind of wonky. it feels like we should be looking in/down on them, but they look a bit to straight on to us. As for the guy, the angle and foreshortening on the arm feel off. i think the forearm is angled down too much , maybe, for it too feel natural. its probably late to say this, but i kind of want to see the boy closer to the monster, creates more tension and a relationship between the 2. so I doubt you want to change that . but for now watch where his back shoulder is meeting the fin thing too closely. Needs to overlap a bit more, maybe making the fin a bit longer can fix it?
Its an improvement for sure, the edge control and cooling the mountains help with depth. Besides what Ami said I have a few suggestions: Like she said, his pose is unnatural, it stands out more now that its less sketchy. Seems more like he is punching the air in front of him than running, there needs to be more foreshortening to get the action of running towards us across. Second, stick a mountain range behind the monster, you need that overlap to that were sure that something exists back there for depth. I think it would also help if the strong highlights were only on the foreground character, and not on the monster or fins etc.
You need to work on the flow of your life drawing. Get a stronger action line going first, to get the idea of what the spine is doing and where the balance is. Also watch your lineweights, you cant put a thick black line on a form that is in the light, it makes it flat and cartoony. Lights need to be treated with more sensitivity, especially when youre using such a strong dark medium. Further, you gotta practice really looking at the shapes youre putting down. Dont just put down a dark shape where you see shadow. You have to look at the value, shape and edges of your shadows, match those 3 and you get form.
For the painting:
ReplyDeleteI feel like everything is fighting for my attention. For example, the fin at the back beside his head. It comes forward too much and looks like it is coming from the side of the monster's mouth. Also the bottom teeth feel kind of wonky. it feels like we should be looking in/down on them, but they look a bit to straight on to us.
As for the guy, the angle and foreshortening on the arm feel off. i think the forearm is angled down too much , maybe, for it too feel natural.
its probably late to say this, but i kind of want to see the boy closer to the monster, creates more tension and a relationship between the 2. so I doubt you want to change that . but for now watch where his back shoulder is meeting the fin thing too closely. Needs to overlap a bit more, maybe making the fin a bit longer can fix it?
Its an improvement for sure, the edge control and cooling the mountains help with depth. Besides what Ami said I have a few suggestions:
ReplyDeleteLike she said, his pose is unnatural, it stands out more now that its less sketchy. Seems more like he is punching the air in front of him than running, there needs to be more foreshortening to get the action of running towards us across.
Second, stick a mountain range behind the monster, you need that overlap to that were sure that something exists back there for depth.
I think it would also help if the strong highlights were only on the foreground character, and not on the monster or fins etc.
You need to work on the flow of your life drawing. Get a stronger action line going first, to get the idea of what the spine is doing and where the balance is. Also watch your lineweights, you cant put a thick black line on a form that is in the light, it makes it flat and cartoony. Lights need to be treated with more sensitivity, especially when youre using such a strong dark medium.
Further, you gotta practice really looking at the shapes youre putting down. Dont just put down a dark shape where you see shadow. You have to look at the value, shape and edges of your shadows, match those 3 and you get form.